Description: Aesthetics of Videogames, Hardcover by Robson, Jon (EDT); Tavinor, Grant (EDT), ISBN 1138629588, ISBN-13 9781138629585, Like New Used, Free shipping in the US This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. Videogames represent one of the most significant developments in the modern popular arts, and it is a topic that is attracting much attention among philosophers of art and aestheticians. As a burgeoning medium of artistic expression, videogames raise entirely new aesthetic concerns, particularly concerning their ontology, interactivity, and aesthetic value. The essays in this volume address a number of pressing theoretical issues related to these areas, including but not limited to: the nature of performance and identity in videogames; their status as an interactive form of art; the ethical problems raised by violence in videogames; and the representation of women in videogames and the gaming community. The Aesthetics of Videogames is an important contribution to analytic aesthetics that deals with an important and growing art form.
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Book Title: Aesthetics of Videogames
Number of Pages: 236 Pages
Publication Name: Aesthetics of Videogames
Language: English
Publisher: Routledge
Publication Year: 2018
Item Height: 0.7 in
Subject: General, Aesthetics, Video & Electronic
Type: Textbook
Item Weight: 16.8 Oz
Author: Grant Tavinor
Item Length: 9.4 in
Subject Area: Philosophy, Games & Activities
Series: Routledge Research in Aesthetics Ser.
Item Width: 7.8 in
Format: Hardcover